Facebook CEO Mark Zuckerberg testified in a Dallas court yesterday as part of a lawsuit claiming
that Oculus VR, the startup Facebook acquired for roughly $2 billion,
was based on stolen technology. Unsurprisingly, Zuckerberg defended
Oculus and in the process revealed a number of new details about the
negotiations involved in purchasing the company. Among them: that
Facebook agreed to pay $700 million in employee retention bonuses for “key people.”
It was news to the rest of us. When Facebook announced the deal back
in 2014, it said it was paying a “total of approximately” $2 billion,
including $400 million in cash and 23.1 million shares of Facebook. It
said the agreement “also provides for an additional $300 million
earn-out in cash and stock” based on Oculus meeting certain milestones.
It said bupkis about that extra $700 million in retention bonuses.
Was its own release “fake news?” It’s
known that the actual price paid for a company and what the public sees
in headlines is rarely the same, owing to factors like the fluctuating
value of an acquirer’s stock. But a $700 million difference? Isn’t that
notable?
Actually, no, said some bankers, lawyers and analysts with whom we
spoke yesterday. Here’s why. That original press release from Facebook
addressed the price paid for Oculus to its former owners (including its
founders, Andreessen Horowitz, Matrix Partners, and Spark Capital, among
others). That’s the $2 billion, plus that $300 million earn-out
component.
Meanwhile, the $700 million that Zuckerberg referenced yesterday
takes into account the ongoing costs following the close of the deal.
Those costs — in the form of performance incentives — aren’t typically
considered in the purchase price as they’re paid out over time, says
Lori Smith, co-chair of the corporate and securities group at White and
Williams in New York.
“I don’t know the terms of the employment agreements” in this case,
Smith says. But such employee incentives are “not typically considered
[in the] purchase price, as [they are] paid over time for services to be
provided to the buyer by those employees.”
In short, the new employees have to work for that money.
Tom Peters, cofounder of the San Francisco-based investment bank
Inverness Advisors, largely agrees with Smith. As a former managing
director at Montgomery & Co., Peters worked on the sale of MySpace
to News Corp. in 2005, and says that while the deal is referred to this
day as costing $580 million, it was really $630 million by the time every i was dotted and t was crossed. “The devil is always in the details,” he says.
When it comes to this particular disparity, while it may
seem “shockingly big,” he says the money that was set aside for
compensation to certain Oculus employees for continuing to work at
Facebook must have been separated out from purchase price, which is a
“not uncommon” practice, he says. “It’s often viewed as in a different
category, including because of accounting guidelines that tell you to
account for things in different ways.” (He notes, for example, that tax
treatments and tax consequences differ when it comes to purchase prices
versus compensation.)
In the end, “it was a judgement call,” says a San Francisco-based
investment banker who asked not to be named. “Certainly, Facebook could
have mentioned the possibility of additional payments at the time of the
acquisition. Then again, does it want to be known for paying big
retention bonuses and earn-outs? You can see the case [for leaving out
that information].”
“There’s no good reason for Facebook to lie,” adds Brian Wieser, an
analyst with Pivotal Research. “It certainly earned the right to do
things like [acquire Oculus].” The simplest explanation for not
disclosing that $700 million in retention bonuses sooner, he says, is
“the scenario they wanted to present to investors is that in the worst
case, we’ve thrown away $2 billion.”
Either way, it remains fascinating how much Facebook was willing to
pay for Oculus, which has now provided between a 35x to 150x return to
its shareholders depending on how long they’ve held on to their Facebook
shares since. So says renowned L.A. banker and investor Jamie
Montgomery, who was himself an Oculus shareholder before it was
acquired.
Oculus might prove worth it, too, though its technology clearly won’t
benefit Facebook as quickly as Facebook had once hoped. As Zuckerberg
reportedly testified yesterday,
“I don’t think that good virtual reality is fully there yet. It’s going
to take five or 10 more years of development before we get to where we
all want to go.”
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