The app ecosystem is strong and growing. By 2020, App Store consumer spend is supposed to exceed 100 billion dollars (App Annie). Mobile now represents 65 percent of digital media time (Marketing Land); 86 percent of this time on phones is spent in apps (AdWeek).
Building a mobile app is building the
most frequently used digital property type on the most frequently used
digital device. And, the dollars flowing through this property are not
only growing, they are growing fast. Sounds like a solid place to start a
business. Tech journalists portray a very
different picture, with pundits screaming, “The app-ocalypse is near!,”
“The end of apps is here. Long live chat bots,” “The app boom is over,”
“Who will win the race to become the WeChat of the West?!” But the
doomsday claims are overkill.
If there is anything hindering app
growth currently, it’s how complicated and misunderstood app growth and
marketing actually is. Apps are complicated: Without deep
links and indexing, apps are isolated black boxes. Tracking post-install
performance metrics, directing traffic seamlessly to and from one
another, app advertising, attribution and LTV modeling are all complex,
idiosyncratic processes with little resemblance to web counterparts. App-growth knowledge is inaccessible:
While some of these basic concepts are discussed on blogs, publications
and help centers, a deep, specialized understanding of app growth is
often pooled at the top, with industry insiders: founders, VCs and
growth consultants in tech hubs like Silicon Valley, San Francisco,
Seattle, Los Angeles and New York. So we’ve interviewed the “app growth
hall of fame” and asked them a range of questions designed to provide a
toolkit for growing an app business. These interviewees include: Justin Mateen, founder of Tinder; Andrew Chen, head of growth at Uber; Josh Elman, formerly in product at Facebook, Twitter and LinkedIn and partner at Greylock; Mike Jones, founder
and CEO of Science and former CEO of MySpace; Cory Levy, co-founder and
COO of After School; Hiten Shah, founder of KissMetrics; Kamo Astrayan, founder of Primer app consulting; Jonathan Abrams, founder of Friendster and Nuzzel; Brian Balfour, VP of Growth at HubSpot; Ryan Holiday, best-selling author of Growth Hacker Marketing, marketing consultant and former CMO of American Apparel; Lo Toney, partner at Google Ventures and Jesse Miller, director of product management at Shyp. With After School, a fast-growing
social network for high school teens, Levy has their sights set on much
more than just becoming the next hot social network. What feels like
striking gold is often actually the result of deliberate implementation
of tried and true heuristics, strategies and tactics in the social
space. While there are a canon of growth
strategies that we’ve uncovered in the social space, the main theme of
these interviews is really encapsulated by a quote from former VP of
Growth at Facebook Alex Shultz: “Mark has said he thinks we won because
we wanted it more, and I really believe that. We just worked really
hard. It’s not like we’re crazy smart, or we’ve all done these crazy
things before. We just worked really really hard, and we executed fast. I
strongly encourage you to do that. Growth is optional.” With products that don’t require a
network, it’s much easier to know whether your product is viable
relatively fast. If you’re trying to sell household appliances, set up a
landing page and drive traffic toward it, ensuring demand before
shelling out any resources. With social, given that the app’s value is the network itself, it’s hard to test demand before building that network;
but to build the network, you need demand. It’s a classic
chicken-and-the-egg quandary. And again, while there are strategies for
growth specific to social, there’s no set playbook. For a lot of the
following entrepreneurs, growing their social app came down to one
thing: pure grit. Justin Mateen, founder and former CMO of Tinder We met Justin at his favorite lunch
spot in LA, South Beverly Grill — a quiet, dark-lit, Hollywood
networking staple on South Beverly Drive. Within minutes of speaking to
him it was clear that he is sharp, humble and addicted to growth. Since
MTCH’s (the dating giant with a large stake in Tinder) IPO, Justin has
been linked to an impressive portfolio of companies, including Home
Chef, LendUp, Hyperloop One, Rich Uncles, Homee, Common and others. He’s
quietly trailblazing a new form of investing where he not only injects
capital, but also works closely with the founders as a founding advisor,
adding serious value and taking a large stake. Our first question essentially boiled
down to “how’d you do it?” There had been so many web-based online
dating services at the time of Tinder’s inception in 2012, and so many
dating apps that failed to gain traction. Justin responds: “With Tinder, we
fundamentally solved a basic human need that had been ignored. Other
platforms such as Facebook and Instagram were doing an amazing job of
connecting you with your existing network, but no platform was focused
on connecting you with people you want to know. Dating apps specifically
had a stigma, and were focused exclusively on paid acquisition which
didn’t really create the same community an organic user base provides.” “So, how’d you get the right users, organically?” we asked.
The value of the app is directly correlated with the number of users in your community who also use the app.
“The way that I like to start any
network is to go after the hardest users to get first; users that seem
like they almost don’t have a need for the product. These can either be
your worst critics or your greatest evangelists.” He elaborates, “For
us, that was college students.” Justin explained that he initially
invited celebrities and socialites to promote tinder via text message
and Instagram. This created upper funnel awareness for the app. He then
leveraged Monday night deliveries — a Greek system tradition — to
systematically create dense networks on college campuses. Hitting
fraternities and sororities — small, interwoven networks — with a
regular cadence proved incredibly effective. He also pulled off some pretty crazy stunts: “Man, I could talk all day about the
experiments we ran. We tried everything. A great example is on a random
school day I had one of our college reps walk into a lecture with 200
students pretending that she matched with the classroom’s professor on
Tinder. Obviously we wanted to make the students laugh and download the
app, but the word-of-mouth based virality this stunt produced far
exceeded the 200 potential downloads we could get from the students in
the class that day. Once we knew this was effective, we had multiple
students pull the same stunt on as many college campuses as possible in
order to propel us forward in the App Store charts.” Aside from being a great story, this publicity stunt does three things for Tinder: It markets itself; it’s light and funny and proliferates fast through word of mouth. Because it spreads friend-to-friend,
it gets a lot of people in the same tight-knit community on the app. In
Tinder and any social network’s case, the value of the app is directly
correlated with the number of users in your community who also use the
app. It’s the perfect example of going
after your “hardest users,” college students, first. These users will
either be your most vocal critics or your strongest evangelists. Finally, guerrilla marketing like this
is completely free to execute. In this case, the college rep was an
unpaid intern looking to add value and bolster their resume. Next we asked about paid advertising
for social networks. Justin firmly believes that at the right time, paid
ads can be worth it, but that your ads have to be subtle, unintrusive
and organic: “Your eyes are trained to ignore banner ads. They feel impersonal and coercive.” Paid or unpaid, when building a social
network, ads should be subtle and enticing, not disruptive and
direct-response driven. As Justin explains, “It all boils down to human
nature. Nobody likes to be forced to do anything.” Our final lesson from the long
conversation we had with Justin, was just how important retention is.
“No amount of growth can replace solid retention. It’s kind of like
trying to fill up your pool with water. You’re trying to get the water
to the top. It doesn’t matter how fast the water is coming in if a very,
very small percentage of it is being retained,” Justin explains. “It’s simple math. If your user
retention on day two is 60%, and you’re growing by 10,000 users a day
you are adding 6,000 users to your DAU. If you’re growing by 20,000
users but only have 10% retention on day 2, you’re only adding 2,000
users to your DAU despite the fact that you’ve added more users. You’re
shooting yourself in the foot if you’re focusing too much on growth when
you should be focusing on product.” Finally, aligning yourself around key
retention (and not just growth) benchmarks is vital: As Justin explains,
“If early on your DAU/MAU ratio is north of 40% for example, you are
definitely onto something.” Mike Jones, founder/CEO of Science and former CEO of MySpace Sitting next to the famous 3rd Street
promenade in Santa Monica, Science’s office is adorned with TV screens
from wall-to-wall, reading the latest analytics on the company’s
hallmark app, Wishbone. Wishbone is a social app, primarily for girls in
their late teens to compare their interests, celebrities and
preferences with each other. Walk past reception, down the hall and
you’ll find yourself in the minimal, upscale office of founder/CEO and
former MySpace CEO, Mike Jones. Jones speaks quickly and concisely, like
a CEO should. He cuts straight to the point. Our first lesson from Mike is around
testing; driving targeted installs using paid marketing is a great way
to test an app’s long-term viability. “Mobile for us relies on advertising
as its primary revenue stream. In an advertising-oriented revenue stream
there’s a certain amount of sessions of retention that you have to have
within the first 30 days to make it so that it’s actually going to be a
viable business. So with mobile when we launch an app which we often do
on Android first we then basically use paid media to drive 10,000 users
into the app and then we look at the retention testing over a week-long
period.” If
you can’t tell from the above process, Science is aptly named. The
company uses the scientific, inductive method, iterating apps quickly
and testing their viability via paid marketing; Mike explains, “So you
know, we build apps really lightly. I generally take the position now
that if I wrote 30 app concepts down on a wall I wouldn’t be able to
tell you which one would work at all. Like it’s almost best to just
build them as fast as you can, test them as quick as you can, and then
determine what’s gonna stick,” Mike says. This is how Science tested the
viability, incubated and eventually spun off Dollar Shave Club, the
direct to consumer razor empire that recently sold to Unilever for one
billion dollars in cash. The one complicating factor, Mike
explains, is that paid marketing can often get more expensive with
scale. Your lowest funnel users are the cheapest to acquire, with your
mid-funnel and upper funnel users progressively more expensive to
capture. If you cap out at 500 lower-funnel, most profitable users, you
might not have the scale you need for a viable business. Accordingly, if your business is going
to rely on paid advertising going forward (as Wishbone does), it is
essential that you test at scale. The way Jones puts it: “The way I
think about paid marketing is that there are these concentric circles
of price and volume. So is the first circle of marketing going to get us
a large amount of installs at a very lower price or is it going to be a
very small amount of installs? One thing we never really go into is
what’s the audience size for the first level price, second level price,
third level price… you don’t really know this until you kind of bump up
against it.”
Only the social platforms that survive the transition from cool new property to essential utility can maintain market dominance.
Testing like this is an incredibly
effective method and in-line with valley startup gurus Paul Graham, Eric
Reis and Steve Blank’s philosophies: Test repeatedly with minimal
resources until you achieve product-market fit and can scale
confidently. To test rapidly without burning
through your funding, you need a strong, agile dev team. At Science,
Jones has a full-time dev team in India. “I mean we dev on a 24-hour
cycle now. When Santa Monica wraps up at night here, India gets
started.” Our final lesson from Mike is how to
achieve staying power in an otherwise fickle social category. “I think
that the mix between entertainment and utility is critical for social.
Snapchat has hit upon both. It’s both a messaging platform and a
fantastic entertainment experience through looking at people’s stories
and using discover.” This is a crucial insight: Only the
social platforms that survive the transition from cool new property to
essential utility can maintain market dominance. Snapchat serves as a
messaging platform. Facebook has messaging, it’s used to log in to other
frequently used apps and it acts as an online repository of your
photos. For Mike, this might have been a lesson learned the hard way at MySpace. “Utilities
by far have the longest retention. There’s not a day that has gone by
where I haven’t interacted with Dropbox. It’s there forever. Gmail is a
utility. It’s there forever,” he adds. The following insights come from Josh Elman, former PM at Facebook, Twitter and LinkedIn; partner at Greylock Venture Capital Sitting in his sleek Sandhill Road
office in Menlo Park, Josh Elman posits: “Everybody thinks social is
saturated. In the last couple of years you’ve seen musical.ly, After
School, HouseParty, Pokémon GO and many more blow up. This might just be
the start.” These aren’t idealistic, academic musings. Elman has
investments with a lot of these companies and is high up in product at
Facebook, LinkedIn and Twitter. If anyone knows social, it’s him. With Elman, we dive right in: “At what stage should a company consider paid advertising?” Elman
explains that paid ads are crucial, but only if you’re confident you
are getting a great organic lift from them. Elman elucidates, “Do paid
ads get you a set of users and does it get you a set of users that are
such super fans that they organically help you spread to more. If every
single user you have to get is paid because you get no lift from getting
somebody hooked, it’s going to be hard to sustain your business…” Elman elaborates that in social, the
goal should be to achieve a critical mass of users in a dense area, all
beaming about the business. “Say you’re building a Star Wars app…
You might find a Chewbacca Reddit sub community, you might find other
Star Wars related forums, but you can also use paid ads to do very
precise targeting with people who have Star Wars interests and browsing
history. Do this until your little clusters of users turn into a
critical mass. You have to hustle though, do everything in your arsenal,
paid and unpaid digital and physical world advertising to build that
dense network.” Even if your app is transactional,
like Uber, bringing in excited users that will provide an organic, local
uplift and be evangelists for the product is crucial. In digital
marketing, this means your paid ads, need a K (virality) factor
associated with them, a metric testable in all app analytics platforms. This is Elman’s new concept: paid
viral marketing. “Look, I’m involved in Nextdoor (the widely used social
network for neighborhoods) and a great example of paid virality is we
use physical postcards. We don’t mail a postcard unless someone in the
neighborhood sends a postcard to a neighbor. That’s essentially buying
an ad, it just feels a bit more organic and there is inherent virality —
that’s why we call it paid viral,” says Elman.
In consumer packaged goods, marketing is the differentiating factor.
Elman’s final insight on the
user-acquisition front was a revelation; most people in tech think of
apps as free, infinitely distributable, zero-marginal-cost products that
spread fast and organically. That might have been true six years ago,
when the apps being built exhibited wholly new, unprecedented
functionalities. But now, generally speaking, apps have so many copycats
that new products generally need to differentiate themselves with
sophisticated brand advertising. In a digital marketing world that is
very direct response-oriented and CPA-conscious, this is a contrarian
and controversial view. “…for the
past 15 years we always thought software had these great organic
effects. In the case of games and a few other categories, apps are
actually closer to consumer-packaged goods than they are to software
that scales through free organic distribution. Paid ads plus brand
differentiation are the business drivers.” In consumer packaged goods, marketing
is the differentiating factor. Do the ingredients in Axe body spray
really make them better than their Dove equivalents? Maybe. But to the
consumer, it’s really brand advertising that makes the difference.
Software and app companies that reach a certain level of maturity need
to start thinking like this and not assume the inevitability of
Facebook, Twitter or Instagram-like hockey-stick growth. While writing extensively on growth
and social networks, Elman is fundamentally a product guy. So, we had to
ask him both what his favorite analytics platforms for apps are and
what makes a good app product manager. He has found that a combination of
Amplitude and Looker is the best for gaining actionable insights;
Amplitude gives you the data and Looker organizes it in a way that’s
actionable. “Mixpanel was first to market and the industry standard but
it gets expensive fast,” Elman explains. As for what makes a good app product
manager, it’s a healthy combination of data awareness, good instincts
and an anecdotal knowledge of your customers’ personal experiences of
your product: “The problem is,
there’s a lot of people who built their careers of being data driven and
I think data driven is wrong too because you end up just making
decisions based on data without getting to the meaning behind it.” Elman explains further. “Yet, the
people who just do instincts without data — maybe Jobs is great at that,
maybe Zuck was for a while, maybe Evan Spiegel at Snapchat, but most
people aren’t just naturally instinctive and perfect every time. The
best product managers are what I call data aware, which is they are
aware of all the data and what the stories are behind the data. You
really want to look at your data and get back to all those individual
anecdotes of what the actual people were doing. You want to go get
enough anecdotes that help you understand the data in a better way.” Cory Levy, co-founder and COO of After School Cory has an interesting
entrepreneurial trajectory — typical for the valley, in that he dropped
out of school freshman year to raise a million dollars and pursue his
then-startup “One,” but atypical because “One” did not achieve
product-market fit for four whole years after Cory began working on it
full-time in the Bay. Two years ago, Cory and co-founder Michael
Callahan began to find business success with their teen social network
app After School. The two young inventors and entrepreneurs have no
regrets about their persistence in trying to achieve their grand vision:
enabling all the world’s communication remains their ultimate goal. But
they credit success with After School to their adaptability and
near-obsessive focus on empowering their audience. Cory’s “persistence and and laser-like
focus” were among the qualities cited by After School investors (and
subjects of this article), Justin Mateen and Mike Jones, as
justifications for having put skin in the game. “We started out idealistically — with
this grand vision that we would connect you with like-minded people who
are interested in the same things… kind of like an interest-based
Tinder. If you’re a Laker fan walking into a bar, and someone else in
that bar was a huge fan, you guys could connect and talk. We maintain
that idealism — it underlies everything we do. But we knew that
achieving our ultimate goal would require us to have a successful
product with a large audience. And our first product didn’t cut it.
Talking to someone about your interests was appealing but was not
something that people had a burning desire to do… and it wasn’t going to
help us achieve broad-based appeal.
Always resort back to core human needs when thinking of new ideas.
What do they have a burning desire
for? Finding love on Tinder, food on Postmates, transportation on Uber —
these are basic core human needs that will never go away. These
companies just found more convenient, efficient ways of providing them
than past services. In your ideation phase as an app developer, this is a
crucial insight. Always resort back to core human needs when thinking
of new ideas. The other problem with One was that it
had everybody in mind as its ideal user-base. The best products simply
don’t do that; Uber, Tesla, Facebook all started high-end and niche in
some way. Unless you are building a basic utility like email or Venmo,
building your product around an audience is crucial. Cory landed upon
the high school audience — one that felt like Facebook was outdated,
uncool and out-of-touch — but didn’t really use social services like Yik
Yak as much as college students did. Since launch last November, After
School has millions of users that range across 80 percent of American
high schools in America. It’s the largest teen social network in the
world. What’s the secret to After School’s
success and viral growth? Just like Mike Jones at Science, rapid
development and iteration of new features. Levy argues that this keeps
After School fresh, unlike Facebook, which has become stale for most of
its younger users who are unimpressed with small tweaks to the home
feed, notification system and profile. There is a new breed of social company
like After School and Snapchat that truly reinvents itself every few
months with new feature sets that aren’t just meant to make you more
engaged or addicted to the product, but actually experience it in a
fundamentally different way. For example, Levy and After School
were one of the first social network partners of Crisis Text Line, which
helps teens in desperate situations get the help they need. What was
once a simple social network is now a source of help and support for
thousands of teens every month. After School also now addresses the teen
audience by providing social change, volunteer, grant and scholarship
opportunities through partnerships with nonprofit organizations, and
works with teens constantly to understand their wants and needs better
than anyone else could. The final insight we gained from Cory was an incredibly interesting one. “The
internet, even on mobile, has solved the bottom of Maslow’s hierarchy
of needs. The most basic utility apps — calculator, flashlight, email,
peer-to-peer payments etc. — have been created. As a result, the real
opportunity is going to be in creating more entertaining, exciting,
social and stimulating apps than ever before. That’s why apps like After
School, Snapchat and musical.ly have to iterate incredibly fast. Venmo
builds one iteration, gets a network, and you depend on it as your
payments platform for the next 5-10 years. If we don’t iterate every few
months, we’ll become obsolete in social. That’s why we’re working on
wholly new products everyday. If you are persistent, can build product
quickly, and have strong dev team, you have a good chance of making it
in social.” COMMENT AND SHARE...........!!!!!!!
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